I think it's about time I start posting some mockups showing what this game is going to look like. Here's the first one, fresh out of Photoshop. This is a basic design of the cube state, and in it you can see a few important things. First, I've got some sample puzzles in there. As you can see, each puzzle can have several different emitters, each their own color. The puzzle has a unified path down which all the pulses travel. They all travel toward the green emitter piece that's present in each puzzle. This mockup also shows off the basic visual style of the game. Since the pulses are the most important things, they are brightly colored compared to the dark cube and the gray background.
More soon!

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